Shotgun 2:Total War

03/06/2011 17:06

It's been over a decade, and The Creative Assembly is still burning the midnight oil with the Total War series. Rather than continue to build on previous versions of the revered strategy series and make bigger and more complex games with each release, Shogun 2: Total War is being slimmed down. It'll be a more manageable, focused game with some cool mechanics for progression on the battlefield. Also, considering the original Shogun is one of the most respected entries in the franchise, it's nice to a return to Japan with some updated visuals.

So far The Creative Assembly has been saying all the right things. This doesn't seem like an impossibly ambitious and all-encompassing project like Empire. Instead, it sounds like a welcomed back-to-basics approach that focuses on what's made the Total War series one of the best in video games. Coupling Civilization-style turn-based empire management with large-scale real-time tactical battles, Total War has always been a strategy fan's dream game. We're all hoping everything goes right with Shogun 2.



Developer: The Creative Assembly 

Publisher: SEGA

Arrives: March 15, 2011

Key Characters: Warring Factions, Hero Units, Art of War AI


System Requirements: 2 GHz Intel Dual Core processor / 2.6 GHz Intel Single Core processor , or AMD equivalent (with SSE2)
- 1GB RAM (XP), 2GB RAM (Vista / Windows7)
- 256 MB DirectX 9.0c compatible graphics card (shader model 3)
- 1024×768 minimum screen resolution
- 20GB free hard disk space